![]() Where the delay is connected to the beam computer. These can be added anywhere just as long as the button is connected to the Rail basic and the delay. Even more so if you happen to be flying at full speed and disconnect. :: StarMade Suggestions Right now there's an issue with you logging off from a ship that is either drifting, or can easily be moved. You are almost done with the drone rack it self the last things to add is a button and a delay Logic setup. Stasis Pods/modules to help retain logging back in inside a ship. But remember it also will take power and shields from what ever it is attached to however this is only a fraction. Also dont forget power blocks since this is its own entity it is better to have its own small supply. I connect these to the beam computer using C and V. i add 4 of these because i like to have 1 beam for every 4 push effects to give it a good push. Then i add a Push Effect computer and Push effect module. Because this is what will be shooting the drone off and out of the rack. I placed the beam block 1 block above the rail basic. For example if you place a docking module with front orientation, any docked structure will only be able rotate a certain angle around the forward axis. Then i head to the back of the rack and add 1 hull block or any block of your choice, and put a beam module on top of that hull block and a beam computer connected to it. The docking is now restricted to an angle which is directly dependent to the orientation of the docking block. On the end of the fron block which is number 3 i added the Rail basic I choose to add 3 hulls front and back to the core. This is where you will be docking the drone and undocking it. You start with a ship core and a desisgn of your choice, Make sure there is a basic rail on the Rack. ![]() You are not able to start this off with a station as of right now, however using the dockers you can attach it to a station of other ships. ![]()
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